// var _tmpValue = {}
// _tmpValue.name = "test"
// console.log(_tmpValue)


// var result = Math.floor(Math.random() * 1)
// console.log(result)



var mutil = require("./mutil.js")

var array = mutil.range(1,10 + 1)
console.log(array)

var result = mutil.remove(array, 3)
console.log(result)

var selectResult = mutil.randomSelect(result, 2)
console.log(selectResult)

var tmp;

if(!tmp) console.log("!tmp");
